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Agreed, and it is not just engine damage allocation halting AI that is a problem with power management, it is also when the different parts of the...
Just wanted to say that I liked the effect of breaching a shield where shots go from impacting the edge of the hex where the shield is to reaching...
Coulda swore I tried that exact thing... The whole reason I stepped up to a Kumano was to test if AI opponents were increased and I didn't notice...
Well, there are 3 minor to major problems with energy/movement that I know of now. I'm left scratching my head on how to get the last 10,000 I...
Lies, that space station is no longer there :p Just saw you in that sector and passed by, wondering what you were doing, lol. (Rofl, just saw my...
Right (as expected in your case, his is different), like I said, it doesnt take much damage to the engines to screw up the whole power system and...
is it ALL movement lost or just 1? If it is just 1 movement, that's because the MP rounds up based on partial power (the display) while...
I have taken on the green zone with a Class III, could capture zones, but was good for farming XP so I didn't want to :p Biggest problem was the...
I've only ever had 0 move because of engine damage (and it doesn't take much either)
I know what you mean, and I've been there. You get that problem with power and movement points when engines are damaged even if you repair them...
Oh it was firing back :). I'm capable of sustaining a lot of dmg per turn. Factor in any misses and the numbers work out. Add in evasion...
Well, I said I was good at breaking things, and I tried my hardest: The server didn't shut down :P [ATTACH]
What's wrong with this image :p [ATTACH] I'm actually on the other side of that piece of debris... my position was updated after the new round...
Ambushed a Class X Leviathan attacking one of our Sol stations with my C VIII Montana and immobilized, then proceeded to give it the beating of a...
Found in order of class progression for Sol ships: +++ --- Indicate how much I value each at this time vs other passives, considering if the skill...
Thats for determining its stats and how those stats factor into its XP value/cost, yes? Some ship skills are incredibly powerful and useful while...
Attack/Offensive power is probably weighted very heavily as it seems to be the slowest gaining attribute with ship progression. (The weakest ships...
So total XP acquired from damaging hits should not exceed 20% of the target's bounty? -Yes -Vesuvius The station was worth 2400 on a kill, so...
Yeah, I noticed your tactics and decided to not bother lol. The others were indeed keeping me busy, and AmishJoe made it worse on me. I...
[ATTACH] THERE SHE BLOWS! 2432 XP for the Class XII Station Kill Class VII Montana kicks ass (and has a good captain too) now to finish this...