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Ghost movement is fun :P It moves you on the course you set, but sometimes you snap to your destination and then begin moving. Genari suck...
Genari Tac Officer Review, [Agile Flyer] II: Hull 14 Crew 88 Power 20 Marines 0 Weapons (3) 2 damage frontal lasers, 6 range, 50% acc No skills:...
Some of them, I did take over one recently. Specific sectors have been bugged before for various reasons.
I was the only person online at some times and saw higher class and multiple ships coming. I don't know which way it is supposed to work, but I...
It sometimes takes well over a minute, resulting in 5 CP transfer from sitting in the zone, before any reinforcements come. Recently, I've only...
The Director seems to be taking its sweet time sending in defenders. Also only very boring and worthless Class III once again. Probably because...
PS Just the 6 beams on front of the Levi are 9 charge, which I believe is 1 1 2 2 2 3 3 3 3 power per charge level or 20 power total to operate....
lol, you lost a Class X ?! :p The Levi is kinda sucky tho. Very low power output and HUUUUGE power demands to operate what looks like a well...
Woah what, Overload just reset after like 10 battles and I was able to use it again! Sortof a good thing ~? My hull appears to have gone...
Seems the Director stopped sending higher class ship as capture progresses :( Major Boooo
something is very wrong with some skills lol... I applied 2 ranks of dmg boost and all 4 into overload as well as range and accuracy on tac...
Hmm, since when did someone from Sol actually challenge any territories this round :p Indeed territories are at 50 Gen control but remain owned...
Yeah they can, depending on what code is being fixed, you may not even need to patch anything or its so small you don't notice. I'll try to check...
@Vesuvius_SWIE Would love to have a 'ping location' command and 'markers' that a player (or perhaps party/fleet leader) could place on the map to...
15 XP for a hit, 900 for the kill? I disagree on the 'enough' from hitting a target :P Now making all XP damage-based is an idea (no kill...
Spending 4 rounds on a target only to have someone else land 1 hit and take all the reward is loads of fun...
PS Marine commander is useless on a ship with no Marine Pods
Really need increased quality of Marine Pods as ship size increases, not just increased quantity for the same effect and unit cost. If any Gen...
Then there is the whole problem of the 'last hit' in a team game..? Without the option to share bounty with teammates (yes option, not...
Yes, you have the ability for omni-directional weapons, which is exactly why I suggested having ships with an upper and/or lower turrets, capable...