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Have to leave and re-enter station or quit game and reload to get officer timer to update (along with other things like XP). -That should have...
Possible to hit a snag further in the tutorial when being told to power up shields if you had applied significantly more power to weapons that...
Absolutely hate the randomly dealing damage to engines instead of hull, especially when it would have easily been a killing blow. I was just...
Allocation phases still exceeding/no longer capped at 60 seconds, based on # of participants in a fight.
It seems that skills are now truly rounding at 0.5+ instead of always rounding up any fraction? Is this correct/working as intended? Seems like...
Check the Gorshkov IV weapon arrangement. I think one of those fore weapons is supposed to be a starboard side weapon (as seen at in-game...
If possible, how about a sort of in-game "Academy" menu at the space station where inside it, you can access the playable tutorial(s), a database...
I think I hit the weapon hotkeys 123456 to put minimal power (full for missile) to each weapon.
Perhaps make it so that you have to pay for each additional 'starter' ship and you only get another free one back if you have none of them left?
My Jira account was automatically locked for inactivity.
Hmm. One invisible object has the impassable border outline. The other does not. Both area featured in the screenshot, but the later is hard to...
There is a designated impassible area with no perceived reason for such on this map and another area (where my attempted course highlight is) of...
Oh nice, I was starting to collect a library of them. This saves me the trouble. As mentioned elsewhere, all of this information and more depth...
What exactly do you mean by this? There are already AI defenders (and offense support once you claim a tile) that are present. Was funny when...
Been dealing with these snipers for quite awhile. Truly devastating weapons with their range and accuracy, at least until their 'don't F with me...
Looks like destroying the last mine (with no enemy defenders present) in first round (might not matter which round) of combat produces the bug...
Would like to see some UI options to adjust the thickness/boldness, color, brightness, etc. of the play grid and weapon arc highlights, etc.
What happened to Power Boost?? It isn't rounding up again! 21 base power + 5% should be 1.05 more power rounded up to 23 total, not 22.
I'm thinking it might be great to break the tutorial into a bunch of modules covering specific topics in greater detail, particularly the math...
I think I might start play-testing again. Xeen Dread of Sol. Fear me :)