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Isn't that what I just said? (BTW, it's "Nobody is going to fully charge all 6 sides' shields without having any power for anything else.")...
Yes, Ob1, I understand that. But that holds true for a single ship trying to get marines on board. Imagine that part way through a battle where...
Yes, and it'll be crucial in taking down the heavier classes. However, IIRC, you get more XP for capturing a vessel than you do for driving it...
I would have thought that as Genari, your priority targets should be any Personnel Transports that you see. You have a limited supply of Marine...
Sounds rather like the film "Fantastic Voyage". Do enough damage and the creature's antibodies target you as an invading organism. I like the...
And that is exactly why you NEED Lucky Shot. Who wants to see that incredible one-shot kill whistle past the enemy hull and fly harmlessly into...
There is another option. Environmental effects could be 'click' based. This would be some arbitrary number or portion of time. Therefore...
Every 'server' is a campaign. you just don't have the usual MMO trash quests. Instead of "Go 40m over there, bash 'x' small creatures on the...
True, but there is a definite use for a couple of the actives. I myself am concentrating on the passive skills over the active ones as you do get...
God, I hope not. Why does everyone want to be a 'Heavy', anyway? They will be production limited, slow, and easy to bypass. I don't want a star...
Oh, Kahless. Dunmo' jaj jagh HoH neH.
chaq latlh batlhlIj puS qem SoH DIS.
Maybe not the complete game, but I could see an eventual 'add-on' being released. Maybe something like Fallout 4's Pipboy app? Something you...
No internet until 3rd January. Merry Christmas to all, I'll see you all back here then!
I think of that differently. If I can detect an opposing vessel BEFORE they can detect me, maybe I can get into weapons range before they detect...
But again, I reason that it has to be adjacent to use it, so you have 2 choices, gun it down before you reach it, or get out of Dodge. Given the...
Oooh, now there's a game changer. So you have to be adjacent to the enemy to launch them, they are not affected by accuracy or evasion, and are...
I don't think it would be all that helpful, NightWolf. Each ship has a certain amount of power, which can be distributed to engines for movement,...
Yup.
And with no shields, they should be quite easy prey to boarding pods - compared to vessels with shields at least! SirElric, I believe that...