-providing snippit of conversation log with admin concerning griefing player (who thought he was acting righteously and thus justified in action,...
No dispute with any above statement. "as long as you showed a bare minimum amount of aptitude and comprehension" "heard he was very hard on...
A fair assessment, I'd say. I'm not offended by the negative truths.
Sounds like another cosmetic opportunity to make some money, catchphrase arrivals
Well with what I'm proposing, it wouldn't work like that at all. Targeting would be overhauled completely, a big change. It would be multiplied,...
I've tried to teach people about the powers of the corvette wolfpack as well :p Pound for pound, they deliver more damage than any other ship...
Mala ships are way light on the damage compared to other ships and high on utility + they don't go up much from 4 to 7. Mala will do around 26-40...
It's kinda neat and the ONLY reason I want it to say for the mini-cinematic effect is because I'm thinking down the line Ves could market...
Disabling the 'camera hijack' would go a long way to allowing you to control your AI better if you could stay selected on them. That way, we...
For the Rage/Rally/Ion: Ya, maybe they should. Stress engines does cause damage, but has become obsolete with not being able to use weapons...
He did say he wanted a lot more functionality added at some point, and I'd love that too. For now, this change is meant to be an...
Debatable entirely ;) And that's the point! For clarity, define what you mean by consistency? We already have consistency at 20%. With the...
Warning: Moderately programmer intensive. IMO: The old targeting 'one weapon once per round' chance to disable a weapon on hull-struck arc was...
I agree that it is minor in comparison to other issues. In no way am I arguing priority of game updates here, but rather want to focus on what...
Warning: This one will require HEAVY programmer resource. Overload is too powerful in the low tiers and useless in the uppers, especially with...
Currently, you have to select one of three (or 4 for combat) AI behaviors BEFORE allocation begins. This prevents you from putting your...
This one could be moderately difficult depending on the degree of change. Proposal: Remove or alter current transit phase. The video cinematic...
Pretty simple one here: Proposition that the camera does not forcibly auto-center on the player every time a new turn begins (friend or foe,...
iirc, Hive HW kill would be Sunday at about 6PM Central US time (back-timing 7 hours from the ~1AM victory scenario). I was away visiting my dad,...
Am I correct to assume that it would be against the rules to create/use alt accounts in any fashion? Spying on opposing team faction chat Playing...
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